In Chrono Trigger, Crono primarily uses lightning-based magic. His innate magical ability allows him to cast spells that harness the power of electricity.
Crono’s lightning magic is particularly effective against enemies weak to or vulnerable to electricity. It can exploit their weaknesses and deal extra damage. Additionally, lightning magic can bypass certain enemy defenses or resistances associated with physical attacks.
It’s worth noting that while Crono specializes in lightning-based magic, he is primarily known for his formidable swordplay and his physical techs. His magical abilities complement his overall combat prowess, allowing him to unleash devastating attacks and provide versatile options during battles.
Crono’s Tech Moves
Tech Move | MP Use | TP Needed | Attack Range | Power | Info |
Cyclone | 2 | 5 | Targets in radius of attack | 10 | Whirl about enemies, striking others nearby. |
Spincut | 4 | 200 | Single target | 16 | Deals double damage to an enemy. |
Confuse | 12 | 800 | Single Target | 29 | Strike target 4 times in succession. |
Crono’s Magic Moves
Tech Move | MP Use | TP Needed | Attack Range | Power | Info |
Wind Slash | 2 | 90 | Targets in line | 10 | Hit all enemies in a line with a wave of energy. |
Lightning | 2 | Taught at End of Time | One target | 12 | Attack target with lightning. |
Lightning 2 | 8 | 500 | All targets | 14 | Attack all targets with lightning. |
Life | 10 | 400 | One ally | 14 | Revive one ally |
Luminaire | 20 | 1000 | All targets | 50 | Attack all targets with holy light. |
Crono’s Double Techs
In the game Chrono Trigger, double techs are powerful cooperative abilities that can be performed by two characters working together. These techniques require both characters to be in the active party and have enough Tech Points (TP) to execute the skill.
Each character has different combinations with unique effects. Discovering and mastering these double techs adds depth and strategy to the game’s combat system.
Tech Move | Characters Used | TP needed | Attack Range | Info |
Aura Whirl | Crono + Marle | Cyclone (2), Aura (1) | All allies | Restore a small amount of HP to all allies. |
Ice Sword | Crono + Marle | Cleave (4), Ice (2) | One target | Strike a foe with an enchanted blade. (Ice) |
Ice Sword II (Ice Sword 2) | Crono + Marle | Frenzy (12), Ice II (8) | Circle of targets | Hit all foes in circle with spellblade. (Ice) |
Fire Whirl | Crono + Lucca | Cyclone (2), Flamethrower (1) | Circle of targets | Attack all enemies in circle with fire. (Fire) |
Fire Sword | Crono + Lucca | Cleave (4), Fire (2) | One target | Strike a foe with an enchanted blade. (Fire) |
Fire Sword II (Fire Sword 2) | Crono + Lucca | Frenzy (12), Fire II (8) | Circle of targets | Hit all foes in circle with spellblade. (Fire) |
Supersonic Spin (Rocket Roll) | Crono + Robo | Cyclone (2), Laser Spin (3) | All targets | Attack all enemies with laser. (Shadow) |
Cyclone Sweep (Max Cyclone) | Crono + Robo | Cleave (4), Laser Spin (3) | Targets near Robo | Spin Crono through enemies. |
Megavolt (Super Volt) | Crono + Robo | Lightning II (8), Electrocute (17) | All targets | Attack all enemies with electricity. (Light) |
X-Strike | Crono + Frog | Cyclone (2), Slurp Slash (2) | One target | Cross-slash an enemy. |
Sword Stream | Crono + Frog | Cleave (4), Water (2) | One target | Shower enemy in a stream of pain. (Water) |
Lightning Rod (Spire) | Crono + Frog | Lightning II (8), Aerial Strike (4) | One target | Skewer a foe and hit with lightning. (Light) |
Drill Kick | Crono + Ayla | Cyclone (2), Roundillo Kick (2) | One target | Strike an enemy with a penetrating kick. |
Thunder Chomp (Volt Bite) | Crono + Ayla | Lightning (2), Cat Attack (3) | One target | Deliver a charged bite to an enemy. (Light) |
Falcon Strike (Falcon Hit) | Crono + Ayla | Cleave (4), Boulder Toss (4) | Horizontal line | Strike along horizontal line through enemy. |
Crono’s Triple Techs
In Chrono Trigger, triple techs are even more powerful cooperative abilities that involve three characters working together. Similar to double techs, triple techs require the participating characters to be in the active party and have enough Tech Points (TP) to execute the skill.
Each combination offers a unique and devastating attack that can turn the tide of battle. Discovering and mastering these triple techs adds an extra layer of strategy and excitement to the game.
Tech Move | Characters Used | TP needed | Attack Range | Info |
Delta Force | Crono + Marle + Lucca | Lightning II (8), Ice II (8), Fire II (8) | All targers | Hit all foes with an elemental blast. (Shadow) |
Lifeline | Crono + Marle + Robo | Cyclone (2), Arise (15), Laser Spin (3) | All allies | Grant all allies a one-time auto-revive. |
Frost Arc (Arc Impulse) | Crono + Marle + Frog | Cleave (4), Ice II (8), Aerial Strike (4) | One target | Strike an enemy with an icy blade. (Ice) |
Final Kick | Crono + Marle + Ayla | Lightning II (8), Ice II (8), Triple Kick (20) | One target | Strike a foe with an elemental kick. (Shadow) |
Ring of Fire (Fire Zone) | Crono + Lucca + Robo | Cleave (4), Fire II (8), Laser Spin (3) | Targets near Robo | Spin Crono through enemies. (Fire) |
Delta Storm | Crono + Lucca + Frog | Lightning II (8), Fire II (8), Water II (8) | All targets | Hit all foes with an elemental blast. (Shadow) |
Gatling Kick | Crono + Lucca + Ayla | Lightning II (8), Fire II (8), Triple Kick (20) | One target | Strike a foe with an elemental kick. (Shadow) |
Triple Attack (Triple Raid) | Crono + Robo + Frog | Cyclone (2), Slurp Slash (2), Robo Tackle (4) | One target | Hit an enemy with a three-pronged attack. |
Twister | Crono + Robo + Ayla | Cyclone (2), Laser Spin (3), Tail Spin (10) | All targets | Hit all foes with a whirling tornado. (Shadow) |
3-D Attack (3D Attack) | Crono + Frog + Ayla | Cyclone (2), Slurp Slash (2), Triple Kick (20) | One target | Hit an enemy with a triple attack. |
When to have Crono in your Party
In Chrono Trigger, there are several enemies that are vulnerable to lightning-based attacks. Exploiting their weakness to lightning can result in dealing extra damage and gaining an advantage in battles. Here are some notable enemy types or specific enemies that are vulnerable to lightning in the game:
- Robot Enemies: Many robotic enemies or enemies with mechanical attributes are particularly susceptible to lightning-based attacks. These enemies often have a weakness to electricity due to their nature. Examples include R-Series robots, R-Series Prototype, and Guardian robots.
- Blue Imps: Blue Imp enemies are weak to lightning-based attacks. These enemies are often found in areas such as Heckran Cave or the Ocean Palace.
- Kilwala: The enemy Kilwala, found in the Giant’s Claw, is vulnerable to lightning. Exploiting this weakness can be beneficial in defeating them quickly.
- Giga Gaia: Giga Gaia, the boss encountered in the Black Omen, is weak to lightning. Utilizing lightning-based attacks against it can help expedite the battle.
- Magus (Boss): During the boss battle against Magus, he is susceptible to lightning-based attacks. Taking advantage of this weakness can make the battle more manageable.
These are a few examples of enemies or enemy types vulnerable to lightning-based attacks in Chrono Trigger. It’s important to observe enemy behavior, look for visual cues, or gather information from NPCs to identify elemental vulnerabilities. By strategically using Crono’s lightning-based magic and coordinating with other party members, you can exploit these weaknesses and gain an upper hand in battles.
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